Here are some of the projects I’ve been involved in (but not all!).
This is a first-person horror themed project, in development using Unreal Engine 4, for PC, Mac and Linux. More details… Read more ‘TBA’
This mini first-person horror themed game was developed by the University of Portsmouth Staff Team, during their 2019 Game Jam… Read more Shush!!!
“Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.”… Read more Everybody’s Gone to the Rapture
“This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs.“ My Contribution My involvement… Read more Amnesia: A Machine for Pigs
This was a Soccer Management game developed for iOS (Apple iPhone) in the period shortly after the app store opened… Read more Soccer World: Manager 2009
This title was developed very quickly (in a language I’d never used before ‘objective-C’) in the weeks following the Apple… Read more Mr Munchy
The 1987 classic returns with updated graphics, enhanced special effects and Dolby sound! Pilot your ship through 60 waves, collecting… Read more Crystal Quest
Three Atari Classics brought to the Nintendo Gameboy Advance! My Contribution I developed the Pong, Yars’ Revenge and interface elements… Read more Pong, Asteroids & Yars Revenge
Some brief words here?
The classic maze puzzle game from Epyx Inc, ported to IBM PC and Tandy computers. My Contribution I developed the… Read more Chips Challenge
Based upon the blockbuster movie, published by Mirrorsoft in the UK. My Contribution This is the very first game I… Read more Back To The Future 2