Please find below examples of some of the games I’ve developed over the years. There are more not listed here, but I’ve focused on those I’ve made a considerable contribution to.

‘TBA’

This is a First-Person Horror themed project, in development using Unreal Engine 4, for PC, Mac and Linux. More details… Read more ‘TBA’

Shush!!!

This mini First-Person Horror themed game was developed by the University of Portsmouth Staff Team, during their 2019 Game Jam… Read more Shush!!!

Everybody’s Gone to the Rapture

“Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.”… Read more Everybody’s Gone to the Rapture

Amnesia: A Machine for Pigs

“This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs.“ My Contribution My involvement… Read more Amnesia: A Machine for Pigs

Soccer World: Manager 2009

This was a Soccer Management game developed for iOS (Apple iPhone) in the period shortly after the app store opened… Read more Soccer World: Manager 2009

Mr Munchy

This title was developed very quickly (in a language I’d never used before ‘objective-C’) in the weeks following the Apple… Read more Mr Munchy

Crystal Quest

The 1987 classic returns with updated graphics, enhanced special effects and Dolby sound! Pilot your ship through 60 waves, collecting… Read more Crystal Quest

Pong, Asteroids & Yars Revenge

Three Atari Classics brought to the Nintendo Gameboy Advance! My Contribution I developed the Pong, Yars’ Revenge and interface elements… Read more Pong, Asteroids & Yars Revenge

Medal of Honor

Medal of Honor: Underground the Nintendo Gameboy Advance! My Contribution I developed a conversion of Medal of Honor: Underground for… Read more Medal of Honor

Midnight Club

A popular conversion of Midnight Club to the Nintendo Gameboy Advance! My Contribution I developed a conversion of Midnight Club… Read more Midnight Club

The Mummy

I handled the conversion of the movie tie in The Mummy from PlayStation console to PC and Dreamcast. Unfortunately the… Read more The Mummy

Aliens Vs Predator

This was sort of an ‘audition’ piece. I was in between jobs, having recently left Climax, I was somehow talking… Read more Aliens Vs Predator

Theme Park World

The game was developed because Bullfrog wanted to bring the original Theme Park up-to-date. Theme Park World features four themes… Read more Theme Park World

Urban Assault

Our version of Urban Assault was a conversion from PC to PlayStation. The development was eventually cancelled by Sony, probably… Read more Urban Assault

San Francisco Rush

This was a conversion of the San Francisco Rush arcade machine onto Sony PlayStation. I really enjoyed this development, we… Read more San Francisco Rush

Offensive

This was the last original game developed by my company Wave Software, before it died as a result of Ocean… Read more Offensive

The Chaos Engine

This was our PC conversion of the Bitmap Brothers outstanding Amiga hit ‘The Chaos Engine. While we’d crossed paths with… Read more The Chaos Engine

Sensible World of Soccer (etc)

Following on from our initial conversions from Amiga to PC of Megalomania, Cannon Fodder and the original Sensible Soccer, we… Read more Sensible World of Soccer (etc)

Sensible Soccer

The original Sensi! Following on from our initial conversions from Amiga to PC (Megalomania, Cannon Fodder) we were engaged to… Read more Sensible Soccer

Cannon Fodder 2

Again, following on from the successful Cannon Fodder, this was another conversions from Amiga to PC on behalf of Sensible… Read more Cannon Fodder 2

Cannon Fodder

Cannon Fodder was our next conversion from Amiga to PC for Sensible Software, following on from our ergonomically terrific Mega-lo-Mania.… Read more Cannon Fodder

Dune 2

Some brief words here?

On The Tiles

Some brief words here?

Elf

Some brief words here?

Mega-lo-Mania

Mega-lo-Mania was our very first Amiga to PC conversion for Sensible Software, on this occasion we were hired by Mirrorsoft… Read more Mega-lo-Mania

Brat

Brat was our first conversion from Amiga to PC for Mirrorsoft (under the ImageWorks brand). It was a pleasure to… Read more Brat

Alien Breed

Some brief words here?

Chips Challenge

This game was one of the highlights of my career, I handled the conversion of the PC/Tandy version from the… Read more Chips Challenge

Hunt For Red October

Based upon the blockbuster movie (not the version based upon the novel), published by Grandslam in the UK. This was… Read more Hunt For Red October

Back To The Future 2

Based upon the blockbuster movie, published by Mirrorsoft in the UK. My Contribution This is the very first game I… Read more Back To The Future 2