This title was developed very quickly (in a language I’d never used before ‘objective-C’) in the weeks following the Apple App Store opening up for general submissions. It was an experiment to see how the experience of developing for this ‘new generation’ of mobile devices would work. Generally is as a smooth and pleasing experience to quickly create and deploy a game that got some great feedback. It’s unfortunate that many years later Apple stopped supporting 32-bit applications, so it’s now no longer available to download.
My Contribution
Everything, I drew ‘school book’ style artwork, programmed, dealt with the Apple App Store portal, visited the US Embassy in London (for tax details), it was a lot of fun!