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Gavin Wade

Games Developer

How (not) to develop a First-Person Adventure Game

Posted on November 23, 2017November 23, 2017 by Gavin

It’s probably never good to start a blog post being shocked at the date of your previous post, but given… Read more How (not) to develop a First-Person Adventure Game

The Making of the Speccy version of R-Type eBook

Posted on September 7, 2013September 7, 2013 by Gavin

It’s been a while, but I can’t really NOT post about this -> If you’re interested in Retro games, below is… Read more The Making of the Speccy version of R-Type eBook

Windows 8 Developer Preview, not so shiny?

Posted on September 20, 2011September 20, 2011 by Gavin

As everyone is probably aware by now, Microsoft made a Developer Preview of Windows 8 available last week during their Build… Read more Windows 8 Developer Preview, not so shiny?

I Am Not A Robot…

Posted on July 2, 2011July 2, 2011 by Gavin

I’ve been intending to make this post for a number of weeks now, initially before taking part in the University… Read more I Am Not A Robot…

Softography

Posted on June 22, 2011 by Gavin

Just a note to flag up that I’ve finally managed to get my Softography (games I’ve made list) up to… Read more Softography

Windows 8 Announcement

Posted on June 2, 2011June 2, 2011 by Gavin

So Windows 8 is now official, and includes support for both ARM and x86 code. Engadget have some excellent coverage… Read more Windows 8 Announcement

Hello world!

Posted on May 22, 2011May 23, 2011 by admin

Hi There! I’m new to WordPress, so give me a few updates to get used to this! My intention is… Read more Hello world!

Recent Posts

  • How (not) to develop a First-Person Adventure Game
  • The Making of the Speccy version of R-Type eBook
  • Windows 8 Developer Preview, not so shiny?
  • I Am Not A Robot…
  • Softography

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