{"id":712,"date":"2022-07-28T15:35:20","date_gmt":"2022-07-28T15:35:20","guid":{"rendered":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/?post_type=jetpack-portfolio&#038;p=712"},"modified":"2022-07-28T15:35:47","modified_gmt":"2022-07-28T15:35:47","slug":"urban-assault","status":"publish","type":"jetpack-portfolio","link":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/?portfolio=urban-assault","title":{"rendered":"Urban Assault"},"content":{"rendered":"\n<p>Our version of Urban Assault was a conversion from PC to PlayStation. The development was eventually cancelled by Sony, probably because they realised it was an incredibly dull game. <\/p>\n\n\n\n<div class=\"wp-block-jetpack-slideshow aligncenter\" data-autoplay=\"true\" data-delay=\"3\" data-effect=\"fade\"><div class=\"wp-block-jetpack-slideshow_container swiper-container\"><ul class=\"wp-block-jetpack-slideshow_swiper-wrapper swiper-wrapper\"><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"472\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-716\" data-id=\"716\" src=\"https:\/\/i0.wp.com\/miraclestudios.co.uk\/gavinwadeblog\/wp-content\/uploads\/2022\/07\/Urban_Assault-Back.jpg?resize=600%2C472\" srcset=\"https:\/\/i0.wp.com\/miraclestudios.co.uk\/gavinwadeblog\/wp-content\/uploads\/2022\/07\/Urban_Assault-Back.jpg?w=600 600w, https:\/\/i0.wp.com\/miraclestudios.co.uk\/gavinwadeblog\/wp-content\/uploads\/2022\/07\/Urban_Assault-Back.jpg?resize=300%2C236 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"235\" height=\"176\" alt=\"\" class=\"wp-block-jetpack-slideshow_image wp-image-714\" data-id=\"714\" src=\"https:\/\/i0.wp.com\/miraclestudios.co.uk\/gavinwadeblog\/wp-content\/uploads\/2022\/07\/Urban-Assult.jpg?resize=235%2C176\"\/><\/figure><\/li><\/ul><a class=\"wp-block-jetpack-slideshow_button-prev swiper-button-prev swiper-button-white\" role=\"button\"><\/a><a class=\"wp-block-jetpack-slideshow_button-next swiper-button-next swiper-button-white\" role=\"button\"><\/a><a aria-label=\"Pause Slideshow\" class=\"wp-block-jetpack-slideshow_button-pause\" role=\"button\"><\/a><div class=\"wp-block-jetpack-slideshow_pagination swiper-pagination swiper-pagination-white\"><\/div><\/div><\/div>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"my-contribution\">My Contribution<\/h2>\n\n\n\n<p>I was the lead developer on this conversion from PC to PlayStation console. This is one of a very few games I couldn&#8217;t get into, so it was something of a challenge to work on. I&#8217;m pretty sure the game was not far off being finished when the plug was pulled on it&#8217;s development. <\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Our version of Urban Assault was a conversion from PC to PlayStation. The development was eventually cancelled by Sony, probably&hellip; <a class=\"read-more\" href=\"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/?portfolio=urban-assault\">Read more <span class=\"screen-reader-text\">Urban Assault<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":716,"comment_status":"open","ping_status":"closed","template":"","format":"standard","meta":{"footnotes":""},"jetpack-portfolio-type":[],"jetpack-portfolio-tag":[],"class_list":["post-712","jetpack-portfolio","type-jetpack-portfolio","status-publish","format-standard","has-post-thumbnail","hentry"],"jetpack-related-posts":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/index.php?rest_route=\/wp\/v2\/jetpack-portfolio\/712","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/index.php?rest_route=\/wp\/v2\/jetpack-portfolio"}],"about":[{"href":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/index.php?rest_route=\/wp\/v2\/types\/jetpack-portfolio"}],"author":[{"embeddable":true,"href":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=712"}],"version-history":[{"count":1,"href":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/index.php?rest_route=\/wp\/v2\/jetpack-portfolio\/712\/revisions"}],"predecessor-version":[{"id":718,"href":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/index.php?rest_route=\/wp\/v2\/jetpack-portfolio\/712\/revisions\/718"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/index.php?rest_route=\/wp\/v2\/media\/716"}],"wp:attachment":[{"href":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=712"}],"wp:term":[{"taxonomy":"jetpack-portfolio-type","embeddable":true,"href":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/index.php?rest_route=%2Fwp%2Fv2%2Fjetpack-portfolio-type&post=712"},{"taxonomy":"jetpack-portfolio-tag","embeddable":true,"href":"http:\/\/miraclestudios.co.uk\/gavinwadeblog\/index.php?rest_route=%2Fwp%2Fv2%2Fjetpack-portfolio-tag&post=712"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}